Babylon.js Editor
Please note that the Babylon.js Editor is a community project maintained mostly by Julien Moreau.
Babylon.JS Editor v4.0 now available
The Babylon.JS Editor v4.0 is available and is open to beta-tests. The Editor v4.0 can be downloaded here: http://editor.babylonjs.com/
For new projects, it is highly recommanded to start using the version 4.0 of the Editor as it comes with more powerful tools to help Babylon.JS developers & artists to create awesome 3D games / applications.
Babylon.JS Editor v3
V3 of the editor is now available and comes with new features from the V2. Such as multiple scene managements, improved tools and new tools.
It is highly recommended that you use the desktop app as you'll get access to the local file system to save your projects.
Available features
- Create, edit and save particle systems
- Create, edit and save particle system sets
- Create and edit animations
- Create and edit lens flares systems
- Create and edit physics states on meshes
- Create and edit materials (including materials library)
- Add and edit sounds
- Add and edit textures (including render target textures & procedural textures)
- Save projects on OneDrive / local with Electron
- Deploy project template on OneDrive / local with Electron
- Scene graph view
- Create and edit custom post-process
- Attach custom scripts (JavaScript and TypeScript) to your objects
- Test your scenes with debug support