Cloud Procedural Texture
Using the cloud procedural texture
Cloud procedural texture can be found here:
A demo can be found here: Cloud Procedural Texture Demo
This texture has 2 parameters :
- skyColor : the color for the sky (BABYLON.Color3/4)
- cloudColor : the color for the cloud (BABYLON.Color3/4)
Sample to create a cloudy sky
var boxCloud = BABYLON.Mesh.CreateSphere("boxCloud", 100, 1000, scene);boxCloud.position = new BABYLON.Vector3(0, 0, 12);var cloudMaterial = new BABYLON.StandardMaterial("cloudMat", scene);var cloudProcText = new BABYLON.CloudProceduralTexture("cloud", 1024, scene);cloudMaterial.emissiveTexture = cloudProcText;cloudMaterial.backFaceCulling = false;cloudMaterial.emissiveTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;boxCloud.material = cloudMaterial;