Class _BasisTextureLoader
Hierarchy
- _BasisTextureLoader
Implements
Index
Properties
Methods
Properties
Readonly support CascadesSearch playground for supportCascades
Defines whether the loader supports cascade loading the different faces.
Methods
can LoadSearch playground for canLoad
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This returns if the loader support the current file information.
Parameters
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extension: string
defines the file extension of the file being loaded
Returns boolean
true if the loader can load the specified file
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load Cube DataSearch playground for loadCubeData
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Uploads the cube texture data to the WebGL texture. It has already been bound.
Parameters
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data: ArrayBufferView | ArrayBufferView[]
contains the texture data
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texture: InternalTexture
defines the BabylonJS internal texture
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createPolynomials: boolean
will be true if polynomials have been requested
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onLoad: Nullable<(data?: any) => void>
defines the callback to trigger once the texture is ready
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onError: Nullable<(message?: string, exception?: any) => void>
defines the callback to trigger in case of error
Returns void
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load DataSearch playground for loadData
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Uploads the 2D texture data to the WebGL texture. It has already been bound once in the callback.
Parameters
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data: ArrayBufferView
contains the texture data
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texture: InternalTexture
defines the BabylonJS internal texture
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callback: (width: number, height: number, loadMipmap: boolean, isCompressed: boolean, done: () => void) => void
defines the method to call once ready to upload
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Parameters
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width: number
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height: number
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loadMipmap: boolean
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isCompressed: boolean
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done: () => void
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Returns void
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Returns void
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Returns void
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Loader for .basis file format