Class GamepadManager
Hierarchy
- GamepadManager
Index
Constructors
Properties
Accessors
Methods
Constructors
constructor
-
Initializes the gamepad manager
Parameters
-
Optional _scene: Scene | undefined
BabylonJS scene
Returns GamepadManager
-
Properties
on Gamepad Connected ObservableSearch playground for onGamepadConnectedObservable
observable to be triggered when the gamepad controller has been connected
on Gamepad Disconnected ObservableSearch playground for onGamepadDisconnectedObservable
observable to be triggered when the gamepad controller has been disconnected
Accessors
gamepads
-
The gamepads in the game pad manager
Returns Gamepad[]
Methods
disposeSearch playground for dispose
-
Disposes the gamepad manager
Returns void
Manager for handling gamepads