Class MTLFileLoader
Hierarchy
- MTLFileLoader
Index
Properties
Methods
Properties
materialsSearch playground for materials
All material loaded from the mtl will be set here
Static INVERT_ TEXTURE_ YSearch playground for INVERT_TEXTURE_Y
Invert Y-Axis of referenced textures on load
Methods
parseMTLSearch playground for parseMTL
-
This function will read the mtl file and create each material described inside This function could be improve by adding : -some component missing (Ni, Tf...) -including the specific options available
Parameters
-
scene: Scene
defines the scene the material will be created in
-
data: string | ArrayBuffer
defines the mtl data to parse
-
rootUrl: string
defines the rooturl to use in order to load relative dependencies
-
forAssetContainer: boolean
defines if the material should be registered in the scene
Returns void
-
Class reading and parsing the MTL file bundled with the obj file.