Class PhysicsRadialExplosionEvent
Hierarchy
- PhysicsRadialExplosionEvent
Index
Constructors
Methods
Constructors
constructor
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Initializes a radial explosioin event
Parameters
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_scene: Scene
BabylonJS scene
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_options: PhysicsRadialExplosionEventOptions
The options for the vortex event
Returns PhysicsRadialExplosionEvent
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Methods
disposeSearch playground for dispose
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Disposes the sphere.
Parameters
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Optional force: boolean
Specifies if the sphere should be disposed by force
Returns void
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get DataSearch playground for getData
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Returns the data related to the radial explosion event (sphere).
Returns PhysicsRadialExplosionEventData
The radial explosion event data
get Impostor Hit DataSearch playground for getImpostorHitData
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Returns the force and contact point of the impostor or false, if the impostor is not affected by the force/impulse.
Parameters
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impostor: PhysicsImpostor
A physics imposter
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origin: Vector3
the origin of the explosion
Returns Nullable<PhysicsHitData>
A physics force and contact point, or null
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trigger Affected Impostors CallbackSearch playground for triggerAffectedImpostorsCallback
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Triggers affecterd impostors callbacks
Parameters
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affectedImpostorsWithData: Array<PhysicsAffectedImpostorWithData>
defines the list of affected impostors (including associated data)
Returns void
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Represents a physics radial explosion event