Class RenderTargetsOptimization
Hierarchy
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SceneOptimization
- RenderTargetsOptimization
Index
Constructors
constructor
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Creates the SceneOptimization object
Parameters
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Optional priority: number
defines the priority of this optimization (0 by default which means first in the list)
Returns RenderTargetsOptimization
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Properties
prioritySearch playground for priority
Defines the priority of this optimization (0 by default which means first in the list)
Methods
applySearch playground for apply
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This function will be called by the SceneOptimizer when its priority is reached in order to apply the change required by the current optimization
Parameters
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scene: Scene
defines the current scene where to apply this optimization
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optimizer: SceneOptimizer
defines the current optimizer
Returns boolean
true if everything that can be done was applied
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get DescriptionSearch playground for getDescription
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Gets a string describing the action executed by the current optimization
Returns string
description string
Defines an optimization used to turn render targets off
More details at https://doc.babylonjs.com/how_to/how_to_use_sceneoptimizer