Interface IActionEvent
Hierarchy
- IActionEvent
Implemented by
Index
Properties
Properties
Optional additional DataSearch playground for additionalData
additional data for the event
mesh Under PointerSearch playground for meshUnderPointer
The mesh that is currently pointed at (can be null)
pointerXSearch playground for pointerX
The X mouse cursor position at the time of the event
pointerYSearch playground for pointerY
The Y mouse cursor position at the time of the event
sourceSearch playground for source
The mesh or sprite that triggered the action
Optional source EventSearch playground for sourceEvent
the original (browser) event that triggered the ActionEvent
Interface used to define ActionEvent