Interface IHighlightLayerOptions
Hierarchy
- IHighlightLayerOptions
Index
Properties
alpha Blending ModeSearch playground for alphaBlendingMode
Alpha blending mode used to apply the blur. Default is combine.
blur Horizontal SizeSearch playground for blurHorizontalSize
How big in texel of the blur texture is the horizontal blur.
blur Texture Size RatioSearch playground for blurTextureSizeRatio
Multiplication factor apply to the main texture size in the first step of the blur to reduce the size of the picture to blur (the smaller the faster).
blur Vertical SizeSearch playground for blurVerticalSize
How big in texel of the blur texture is the vertical blur.
cameraSearch playground for camera
The camera attached to the layer.
Optional is StrokeSearch playground for isStroke
Should we display highlight as a solid stroke?
Optional main Texture Fixed SizeSearch playground for mainTextureFixedSize
Enforces a fixed size texture to ensure resize independant blur.
main Texture RatioSearch playground for mainTextureRatio
Multiplication factor apply to the canvas size to compute the render target size used to generated the glowing objects (the smaller the faster).
rendering Group IdSearch playground for renderingGroupId
The rendering group to draw the layer in.
Highlight layer options. This helps customizing the behaviour of the highlight layer.