Interface IMotionControllerMeshMap
Hierarchy
- IMotionControllerMeshMap
Index
Properties
Optional max MeshSearch playground for maxMesh
the mesh that defines the maximum value mesh position.
Optional min MeshSearch playground for minMesh
the mesh that defines the minimum value mesh position.
Optional value MeshSearch playground for valueMesh
The mesh that will be changed when axis value changes
A helper-interface for the 3 meshes needed for controller axis animation. This will be expanded when touchpad animations are fully supported The meshes are provided to the _lerpAxisTransform function to calculate the current position of the value mesh