Interface IWebXRHitTestOptions
Hierarchy
-
IWebXRLegacyHitTestOptions
- IWebXRHitTestOptions
Index
Properties
Optional disable Permanent Hit TestSearch playground for disablePermanentHitTest
Do not create a permanent hit test. Will usually be used when only transient inputs are needed.
Optional enable Transient Hit TestSearch playground for enableTransientHitTest
Enable transient (for example touch-based) hit test inspections
Optional entity TypesSearch playground for entityTypes
Override the default entity type(s) of the hit-test result
Optional offset RaySearch playground for offsetRay
Offset ray for the permanent hit test
Optional test OnPointer Down OnlySearch playground for testOnPointerDownOnly
Only test when user interacted with the scene. Default - hit test every frame
Optional transient Offset RaySearch playground for transientOffsetRay
Offset ray for the transient hit test
Optional use Reference SpaceSearch playground for useReferenceSpace
Instead of using viewer space for hit tests, use the reference space defined in the session manager
Optional world Parent NodeSearch playground for worldParentNode
The node to use to transform the local results to world coordinates
Options used for hit testing (version 2)