Interface WebGPUEngineOptions
Hierarchy
-
GPURequestAdapterOptions
- WebGPUEngineOptions
Index
Properties
Optional antialiasingSearch playground for antialiasing
Defines wether MSAA is enabled on the canvas.
Optional audio EngineSearch playground for audioEngine
Defines if webaudio should be initialized as well
Optional deterministic LockstepSearch playground for deterministicLockstep
If delta time between frames should be constant
Optional device DescriptorSearch playground for deviceDescriptor
Defines the device descriptor used to create a device.
Optional do Not Handle Touch ActionSearch playground for doNotHandleTouchAction
Defines that engine should ignore modifying touch action attribute and style If not handle, you might need to set it up on your side for expected touch devices behavior.
Optional enableGPUDebug MarkersSearch playground for enableGPUDebugMarkers
Defines wether we should generate debug markers in the gpu command lists (can be seen with PIX for eg)
Optional glslang OptionsSearch playground for glslangOptions
Options to load the associated Glslang library
Optional lockstep Max StepsSearch playground for lockstepMaxSteps
Maximum about of steps between frames (Default: 4)
Optional power PreferenceSearch playground for powerPreference
Defines the category of adapter to use. Is it the discrete or integrated device.
Optional stencilSearch playground for stencil
Defines wether the stencil buffer should be enabled.
Optional swap Chain FormatSearch playground for swapChainFormat
Defines the requested Swap Chain Format.
Optional time StepSearch playground for timeStep
Defines the seconds between each deterministic lock step
Options to create the WebGPU engine