GUIDialog
new GUIDialog(id, options, guimanager, callback, append)
Creates a new GUIDialog
Parameters
Name | Type | Description |
---|---|---|
Name id | Type string | Description The id and name element |
Name options | Type json | Description Options of element |
Name guimanager | Type GUIManager | Description The gui manager |
Name callback | Type function | Description Trigger function by click on the customize button (optional) |
Name append | Type bool | Description is added to the <body>. => True by default (optional) |
Options
- w: width of dialog (in pixel)
- h: height of dialog (in pixel)
- x: position left of dialog (in pixel)
- y: position top of dialog (in pixel)
- closeDialog: Creating a button of dialog is closed (string) => "true" by default
- imageButtonDialog: Creating an image for a button customize event (string) => "false" by default
- urlImage: url image of button dialog customize (string) => "null" by default
- backgroundColor: color background of dialog (string) => "rgba(0, 0, 0, 0)" by default
- backgroundImage: image background of dialog (string) => "null" by default
- radius: radius border of dialog (int) => 8 by default
- border: border of button (string) => "2px solid black" by default
- zIndex: depth of the element (int) => 1 by default
- overflow: overflow auto or hidden (auto by default)
Methods
add(element) → void
add element in the GUIDialog
setVisible(bool, fade) → void
Set this GUI element to visible or invisible (false by default)
isVisible() → void
Returns element if is visible or no
dispose() → void
Dispose the GUIDialog, and delete element.