Class BaseCameraMouseWheelInput
Hierarchy
- BaseCameraMouseWheelInput
Implements
Index
Properties
Abstract cameraSearch playground for camera
Defines the camera the input is attached to.
on Changed ObservableSearch playground for onChangedObservable
Observable for when a mouse wheel move event occurs.
wheel PrecisionXSearch playground for wheelPrecisionX
How fast is the camera moves in relation to X axis mouseWheel events. Use negative value to reverse direction.
wheel PrecisionYSearch playground for wheelPrecisionY
How fast is the camera moves in relation to Y axis mouseWheel events. Use negative value to reverse direction.
wheel PrecisionZSearch playground for wheelPrecisionZ
How fast is the camera moves in relation to Z axis mouseWheel events. Use negative value to reverse direction.
Methods
attach ControlSearch playground for attachControl
-
Attach the input controls to a specific dom element to get the input from.
Parameters
-
Optional noPreventDefault: boolean
Defines whether event caught by the controls should call preventdefault(). (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
Returns void
-
check InputsSearch playground for checkInputs
-
Called for each rendered frame.
Returns void
detach ControlSearch playground for detachControl
-
Detach the current controls from the specified dom element.
Returns void
get Class NameSearch playground for getClassName
-
Gets the class name of the current intput.
Returns string
the class name
get Simple NameSearch playground for getSimpleName
-
Get the friendly name associated with the input class.
Returns string
the input friendly name
Base class for mouse wheel input.. See FollowCameraMouseWheelInput in src/Cameras/Inputs/freeCameraMouseWheelInput.ts for example usage.