Class FreeCameraTouchInput
Hierarchy
- FreeCameraTouchInput
Implements
Index
Constructors
Properties
Methods
Constructors
constructor
-
Manage the touch inputs to control the movement of a free camera.
Parameters
-
Optional allowMouse: boolean
Defines if mouse events can be treated as touch events
Returns FreeCameraTouchInput
-
Properties
allow MouseSearch playground for allowMouse
Define if mouse events can be treated as touch events
cameraSearch playground for camera
Defines the camera the input is attached to.
touch Angular SensibilitySearch playground for touchAngularSensibility
Defines the touch sensibility for rotation. The higher the faster.
touch Move SensibilitySearch playground for touchMoveSensibility
Defines the touch sensibility for move. The higher the faster.
Methods
attach ControlSearch playground for attachControl
-
Attach the input controls to a specific dom element to get the input from.
Parameters
-
Optional noPreventDefault: boolean
Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
Returns void
-
check InputsSearch playground for checkInputs
-
Update the current camera state depending on the inputs that have been used this frame. This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
Returns void
detach ControlSearch playground for detachControl
-
Detach the current controls from the specified dom element.
Returns void
get Class NameSearch playground for getClassName
-
Gets the class name of the current intput.
Returns string
the class name
get Simple NameSearch playground for getSimpleName
-
Get the friendly name associated with the input class.
Returns string
the input friendly name
Manage the touch inputs to control the movement of a free camera.
https://doc.babylonjs.com/how_to/customizing_camera_inputs