Class WebXRHTCViveMotionController
Hierarchy
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WebXRAbstractMotionController
- WebXRHTCViveMotionController
Implements
Index
Constructors
Properties
Accessors
Methods
Constructors
constructor
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Create a new Vive motion controller object
Parameters
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scene: Scene
the scene to use to create this controller
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gamepadObject: IMinimalMotionControllerObject
the corresponding gamepad object
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handedness: MotionControllerHandedness
the handedness of the controller
Returns WebXRHTCViveMotionController
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Properties
Readonly componentsSearch playground for components
A map of components (WebXRControllerComponent) in this motion controller Components have a ComponentType and can also have both button and axis definitions
Type declaration
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[id: string]: WebXRControllerComponent
disable AnimationSearch playground for disableAnimation
Disable the model's animation. Can be set at any time.
gamepad ObjectSearch playground for gamepadObject
The gamepad object correlating to this controller
handednessSearch playground for handedness
handedness (left/right/none) of this controller
on Model Loaded ObservableSearch playground for onModelLoadedObservable
Observers registered here will be triggered when the model of this controller is done loading
profile IdSearch playground for profileId
root MeshSearch playground for rootMesh
The root mesh of the model. It is null if the model was not yet initialized
Static MODEL_ BASE_ URLSearch playground for MODEL_BASE_URL
The base url used to load the left and right controller models
Static MODEL_ FILENAMESearch playground for MODEL_FILENAME
File name for the controller model.
Accessors
handness
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Backwards compatibility due to a deeply-integrated typo
Returns XREye
Methods
disposeSearch playground for dispose
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Dispose this controller, the model mesh and all its components
Returns void
get All Components OfTypeSearch playground for getAllComponentsOfType
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Returns all components of specific type
Parameters
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type: MotionControllerComponentType
the type to search for
Returns WebXRControllerComponent[]
an array of components with this type
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get ComponentSearch playground for getComponent
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get a component based an its component id as defined in layout.components
Parameters
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id: string
the id of the component
Returns WebXRControllerComponent
the component correlates to the id or undefined if not found
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get Component IdsSearch playground for getComponentIds
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Get the list of components available in this motion controller
Returns string[]
an array of strings correlating to available components
get Component OfTypeSearch playground for getComponentOfType
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Get the first component of specific type
Parameters
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type: MotionControllerComponentType
type of component to find
Returns Nullable<WebXRControllerComponent>
a controller component or null if not found
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get Main ComponentSearch playground for getMainComponent
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Get the main (Select) component of this controller as defined in the layout
Returns WebXRControllerComponent
the main component of this controller
load ModelSearch playground for loadModel
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Loads the model correlating to this controller When the mesh is loaded, the onModelLoadedObservable will be triggered
Returns Promise<boolean>
A promise fulfilled with the result of the model loading
pulse
Parameters
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value: number
the strength of the pulse in 0.0...1.0 range
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duration: number
Duration of the pulse in milliseconds
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Optional hapticActuatorIndex: number
optional index of actuator (will usually be 0)
Returns Promise<boolean>
a promise that will send true when the pulse has ended and false if the device doesn't support pulse or an error accrued
update FromXRFrameSearch playground for updateFromXRFrame
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Update this model using the current XRFrame
Parameters
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xrFrame: XRFrame
the current xr frame to use and update the model
Returns void
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The motion controller class for the standard HTC-Vive controllers